Files
match3-unity/Assets/Scripts/Services/Interfaces/IMatchService.cs
2025-12-15 03:44:53 +08:00

15 lines
466 B
C#

using System.Collections.Generic;
using UnityEngine;
using Enums;
using Structs;
namespace Services.Interfaces {
public interface IMatchService {
List<Gem> CurrentMatches { get; }
IReadOnlyList<BombSpawnRequest> PendingBombSpawns { get; }
bool MatchesAt(Vector2Int positionToCheck, GemType gemTypeToCheck);
void FindAllMatches();
void SetLastSwap(Vector2Int from, Vector2Int to);
void ClearPendingBombs();
}
}