• v1.0.1 331e49ea29

    v1.0.1 Stable

    hesukastro released this 2026-06-23 14:01:41 +08:00 | 0 commits to main since this release

    HPL Toolbox

    Bundled VS Code extension and standalone tools for playable ad workflows.

    Tools

    • PLEC Upload - Upload selected HTML files to the internal PLEC server.
    • AppLovin Playable Preview - Upload HTML files to p.applov.in and generate QR preview links.
    • Base64 Scanner - Scan HTML files for external or non-base64 asset references.
    • Send To Mobile - Share selected HTML files to a phone over LAN with a QR code.
    • MRAID Checker - Check HTML files against MRAID requirements and best practices.
    • Mintegral Checker - Validate Mintegral playable ZIPs against PlayTurbo requirements.
    • Playworks Converter - Convert Playworks HTML into per-network variants.
    • Device Simulator - Preview HTML playables inside accurate mobile device frames with notch and Dynamic Island overlays.
    • Initialize Project - Download team template files (AGENTS.md, LOCALIZATION.md, .gitignore) from a shared Google Drive manifest.

    Changelog

    v0.1.2

    Added
        - Added local hosting for HTML files.
        - Added the standalone app.
    

    v0.1.3

    Added
        - Added QR regeneration for AppLovin previews that fail to render.
        - Added Save QR and Save All QRs actions.
    
    Changed
        - Updated AppLovin Demo Upload.
        - Improved the file selection workflow.
    

    v0.1.5

    Added
        - Added multi-file selection for PLEC Upload.
        - Added automatic iteration name detection.
    
    Changed
        - Improved PLEC Upload file selection.
        - Moved standalone temporary files into the user temp folder.
    

    v0.1.6

    Added
        - Added beta tools for further testing:
            - Playworks Converter for converting Playworks UnityAds HTML into other network variants.
            - MRAID Checker for scanning HTML files against MRAID requirements and best practices.
    
    Changed
        - Simplified the UI.
    

    v0.1.7

    Added
        - Added standalone drag-and-drop file/folder selection for HTML inputs across supported tools.
        - Added status throbber/progress updates for batch scans, uploads, sharing, and conversions.
        - Added streamed standalone progress updates so long-running actions update the status bar before completion.
    
    Changed
        - MRAID Checker is no longer marked as beta in extension or standalone.
        - Playworks Converter source selection now matches the other file-selection UIs more closely.
        - Playworks Converter default output folder now resolves to the input file location's Output folder.
        - Progress text now follows the format: [throbber] Verb count file.
    
    Fixed
        - Fixed standalone drag-and-drop handling for multiple files and multiple folders.
        - Fixed cleanup behavior for temporary dropped files when clearing or removing rows.
        - Fixed standalone PLEC Upload Open button using an incorrect/mangled URL by switching to the Windows URL protocol handler.
    

    v0.2.0

    Added
        - Added Mintegral Checker to the VS Code extension.
        - Added Mintegral Checker to the standalone app.
        - Added PlayTurbo-compatible runtime validation for Mintegral playables using the injected preview utility script.
    
    Changed
        - Mintegral Checker is available as a regular tool, not a beta tool.
        - Standalone navigation now uses a collapsible sidebar with compact tool initials.
        - Mintegral Checker UI now embeds the playable preview, checklist, runtime events, mute, and reload controls in one view.
    

    v0.2.1

    Added
        - Added Device Simulator to the VS Code extension and standalone app.
        - Added editable Device Simulator device lists with add, delete, restore defaults, import, and export.
        - Added drag-and-drop reordering for Device Simulator devices.
        - Added iPhone 17, iPhone Air, iPhone 17 Pro, and iPhone 17 Pro Max defaults.
        - Added drag-and-drop tool reordering with persisted order in the VS Code launcher and standalone Home/sidebar.
    
    Changed
        - Device Simulator settings now use a modal list manager with multi-select, add/delete, and move up/down controls.
        - Standalone Device Simulator sidebar abbreviation is now DS.
        - Send To Mobile browser preview now opens playables in a delayed full-screen preview wrapper while Download still serves the original HTML.
    
    Fixed
        - Fixed Device Simulator mute for HTML media and WebAudio playables.
        - Fixed Device Simulator Add Device and Remove Device interactions inside embedded webviews.
        - Fixed Send To Mobile browser preview spending the View button's initial tap as a premature playable click-through while preserving real user-initiated redirects.
    

    v0.2.2

    Added
        - Added automatic update checking to the VS Code extension and standalone app.
    

    v0.2.3

    Added
        - Added Localization dropdown in Device Simulator.
    

    v0.2.4

    Added
        - Added Initialize Project tool to the VS Code extension and standalone app.
        - Downloads team template files (AGENTS.md, LOCALIZATION.md, .gitignore) from a shared manifest.
        - Manifest is a JSON file hosted on Google Drive or any direct URL, listing files with name, URL, and description.
        - Manifest URL is configurable per-user; defaults to the shared team Google Drive manifest.
        - Google Drive share links are automatically converted to direct download URLs.
        - Files panel shows a checklist loaded from the manifest with per-file Open button and Refresh/Configure controls.
        - Destination folder is selectable via folder picker, defaulting to workspace root in the extension.
        - Standalone stores the manifest URL in config.json and exposes an inline URL editor via the settings (⚙) button.
    

    v1.0.0

    Added
        - Added remote devices.json and languages.json support for Device Simulator.
        - Device and language lists are fetched from a configurable Google Drive URL on open and cached for offline use, with built-in defaults as fallback.
        - Device Simulator remote JSON URLs are configurable in VS Code extension settings (hplToolbox.deviceSimulator.devicesUrl / languagesUrl).
        - Settings modal in standalone — accessible from any page via the ⚙ button, with Device Simulator and Initialize Project sections highlighted when opened from those tools.
        - Device list is now sorted alphabetically in both extension and standalone.
    
    Changed
        - Device Simulator settings gear now opens the VS Code extension settings (extension) or the global settings modal (standalone).
        - Device management (add/edit/delete/reorder) removed from Device Simulator in both extension and standalone; device list is now managed via remote JSON.
        - Settings page in standalone replaced by a modal overlay available on every page.
        - Initialize Project manifest URL is now configured via the settings modal instead of the inline settings panel.
    
    Fixed
        - Fixed Device Simulator not appearing in the VS Code extension launcher due to a trailing comma in tools.json causing JSON.parse to fail and fall back to a hardcoded list that excluded it.
    

    v1.0.1

    Added
        - Added backup PLEC server (20.255.60.183) as a selectable upload target in PLEC Upload.
        - Server dropdown in the PLEC Upload inputs panel — Default (167.99.227.249) or Backup (20.255.60.183).
        - Backup server uses WordPress authentication (auto-login, nonce fetch) — no manual token management.
        - Iteration name is used as the uploaded filename on the backup server.
        - Selected server persists across sessions (VS Code globalState / localStorage in standalone).
    
    Changed
        - Build scripts moved to scripts/ and added as npm run build and npm run run-standalone.
    
    Downloads