Files
match3-unity/Assets/Scripts/Views/ScoreView.cs
2025-12-15 02:34:59 +08:00

24 lines
665 B
C#

using System;
using TMPro;
using UnityEngine;
namespace Views {
public class ScoreView : MonoBehaviour {
private TextMeshProUGUI scoreText;
private float displayScore = 0;
private int actualScore = 0;
private void Awake() {
this.scoreText = GetComponentInChildren<TextMeshProUGUI>();
}
public void UpdateScore() {
this.displayScore = Mathf.Lerp(this.displayScore, this.actualScore, 5 * Time.deltaTime);
this.scoreText.text = this.displayScore.ToString("0");
}
public void SetScore(int score) {
this.actualScore = score;
}
}
}