Implement Bombs

This commit is contained in:
2025-12-15 02:34:59 +08:00
parent 95b43ed772
commit abff76e4ab
36 changed files with 512 additions and 753 deletions

View File

@@ -1,5 +1,7 @@
using System;
using System.Collections.Generic;
using Enums;
using Structs;
using UnityEngine;
using Views;
@@ -8,9 +10,7 @@ namespace ScriptableObjects {
[CreateAssetMenu(fileName = "GameVariables", menuName = "Game Variables")]
public class GameVariables : ScriptableObject {
public GameObject bgTilePrefabs;
public GemView bombPrefab;
public GemView[] gemsPrefabs;
public GameObject[] destroyEffectPrefabs;
public GemTypeValues[] gemsPrefabs;
public float bonusAmount = 0.5f;
public float bombChance = 2f;
public int dropHeight = 1;