Adjust GameVariables
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@@ -4,6 +4,10 @@ using UnityEngine;
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namespace ScriptableObjects {
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[CreateAssetMenu(fileName = "GameVariables", menuName = "Game Variables")]
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public class GameVariables : ScriptableObject {
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[Header("Debug")]
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[Tooltip("Turns Gem switching on/off")]
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public bool debugMode;
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[Header("Prefabs")]
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public GameObject bgTilePrefabs;
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public GemTypeValues[] gemsPrefabs;
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