# HPL Toolbox Bundled VS Code extension and standalone tools for playable ad workflows. # Tools - **PLEC Upload** - Upload selected HTML files to the internal PLEC server. - **AppLovin Playable Preview** - Upload HTML files to p.applov.in and generate QR preview links. - **Base64 Scanner** - Scan HTML files for external or non-base64 asset references. - **Send To Mobile** - Share selected HTML files to a phone over LAN with a QR code. - **MRAID Checker** - Check HTML files against MRAID requirements and best practices. - **Mintegral Checker** - Validate Mintegral playable ZIPs against PlayTurbo requirements. - **Playworks Converter** - Convert Playworks HTML into per-network variants. - **Device Simulator** - Preview HTML playables inside accurate mobile device frames with notch and Dynamic Island overlays. - **Initialize Project** - Download team template files (AGENTS.md, LOCALIZATION.md, .gitignore) from a shared Google Drive manifest. # Changelog **v0.1.2** ``` Added - Added local hosting for HTML files. - Added the standalone app. ``` **v0.1.3** ``` Added - Added QR regeneration for AppLovin previews that fail to render. - Added Save QR and Save All QRs actions. Changed - Updated AppLovin Demo Upload. - Improved the file selection workflow. ``` **v0.1.5** ``` Added - Added multi-file selection for PLEC Upload. - Added automatic iteration name detection. Changed - Improved PLEC Upload file selection. - Moved standalone temporary files into the user temp folder. ``` **v0.1.6** ``` Added - Added beta tools for further testing: - Playworks Converter for converting Playworks UnityAds HTML into other network variants. - MRAID Checker for scanning HTML files against MRAID requirements and best practices. Changed - Simplified the UI. ``` **v0.1.7** ``` Added - Added standalone drag-and-drop file/folder selection for HTML inputs across supported tools. - Added status throbber/progress updates for batch scans, uploads, sharing, and conversions. - Added streamed standalone progress updates so long-running actions update the status bar before completion. Changed - MRAID Checker is no longer marked as beta in extension or standalone. - Playworks Converter source selection now matches the other file-selection UIs more closely. - Playworks Converter default output folder now resolves to the input file location's Output folder. - Progress text now follows the format: [throbber] Verb count file. Fixed - Fixed standalone drag-and-drop handling for multiple files and multiple folders. - Fixed cleanup behavior for temporary dropped files when clearing or removing rows. - Fixed standalone PLEC Upload Open button using an incorrect/mangled URL by switching to the Windows URL protocol handler. ``` **v0.2.0** ``` Added - Added Mintegral Checker to the VS Code extension. - Added Mintegral Checker to the standalone app. - Added PlayTurbo-compatible runtime validation for Mintegral playables using the injected preview utility script. Changed - Mintegral Checker is available as a regular tool, not a beta tool. - Standalone navigation now uses a collapsible sidebar with compact tool initials. - Mintegral Checker UI now embeds the playable preview, checklist, runtime events, mute, and reload controls in one view. ``` **v0.2.1** ``` Added - Added Device Simulator to the VS Code extension and standalone app. - Added editable Device Simulator device lists with add, delete, restore defaults, import, and export. - Added drag-and-drop reordering for Device Simulator devices. - Added iPhone 17, iPhone Air, iPhone 17 Pro, and iPhone 17 Pro Max defaults. - Added drag-and-drop tool reordering with persisted order in the VS Code launcher and standalone Home/sidebar. Changed - Device Simulator settings now use a modal list manager with multi-select, add/delete, and move up/down controls. - Standalone Device Simulator sidebar abbreviation is now DS. - Send To Mobile browser preview now opens playables in a delayed full-screen preview wrapper while Download still serves the original HTML. Fixed - Fixed Device Simulator mute for HTML media and WebAudio playables. - Fixed Device Simulator Add Device and Remove Device interactions inside embedded webviews. - Fixed Send To Mobile browser preview spending the View button's initial tap as a premature playable click-through while preserving real user-initiated redirects. ``` **v0.2.2** ``` Added - Added automatic update checking to the VS Code extension and standalone app. ``` **v0.2.3** ``` Added - Added Localization dropdown in Device Simulator. ``` **v0.2.4** ``` Added - Added Initialize Project tool to the VS Code extension and standalone app. - Downloads team template files (AGENTS.md, LOCALIZATION.md, .gitignore) from a shared manifest. - Manifest is a JSON file hosted on Google Drive or any direct URL, listing files with name, URL, and description. - Manifest URL is configurable per-user; defaults to the shared team Google Drive manifest. - Google Drive share links are automatically converted to direct download URLs. - Files panel shows a checklist loaded from the manifest with per-file Open button and Refresh/Configure controls. - Destination folder is selectable via folder picker, defaulting to workspace root in the extension. - Standalone stores the manifest URL in config.json and exposes an inline URL editor via the settings (⚙) button. ``` **v1.0.0** ``` Added - Added remote devices.json and languages.json support for Device Simulator. - Device and language lists are fetched from a configurable Google Drive URL on open and cached for offline use, with built-in defaults as fallback. - Device Simulator remote JSON URLs are configurable in VS Code extension settings (hplToolbox.deviceSimulator.devicesUrl / languagesUrl). - Settings modal in standalone — accessible from any page via the ⚙ button, with Device Simulator and Initialize Project sections highlighted when opened from those tools. - Device list is now sorted alphabetically in both extension and standalone. Changed - Device Simulator settings gear now opens the VS Code extension settings (extension) or the global settings modal (standalone). - Device management (add/edit/delete/reorder) removed from Device Simulator in both extension and standalone; device list is now managed via remote JSON. - Settings page in standalone replaced by a modal overlay available on every page. - Initialize Project manifest URL is now configured via the settings modal instead of the inline settings panel. Fixed - Fixed Device Simulator not appearing in the VS Code extension launcher due to a trailing comma in tools.json causing JSON.parse to fail and fall back to a hardcoded list that excluded it. ```