Files
match3-unity/Assets/Scripts/Services/Interfaces/IBombService.cs
2025-12-15 04:45:17 +08:00

21 lines
663 B
C#

// Assets/Scripts/Services/Interfaces/IBombService.cs
using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace Services.Interfaces
{
public interface IBombService
{
IReadOnlyList<Vector2Int> CollectTriggeredBombs(IReadOnlyList<Vector2Int> matchPositions);
UniTask DetonateChainAsync(
IReadOnlyList<Vector2Int> initialBombs,
Func<Vector2Int, bool> inBounds,
Func<Vector2Int, Gem> getGemAt,
Func<Vector2Int, UniTask> destroyAtAsync,
int radius,
float bombDelaySeconds,
float bombSelfDelaySeconds);
}
}