Files
match3-unity/Assets/Scripts/Mono/GO_Gem.cs
2025-12-13 19:57:35 +08:00

21 lines
397 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GO_Gem : MonoBehaviour {
private Rigidbody rigidBody;
private void Awake()
{
this.rigidBody = GetComponent<Rigidbody>();
}
public void Spawn() {
this.gameObject.SetActive(true);
}
public void Return() {
this.gameObject.SetActive(false);
}
}