Files
match3-unity/Assets/Scripts/Models/Interfaces/IGameBoard.cs

12 lines
288 B
C#

using Services;
using UnityEngine;
namespace Models.Interfaces {
public interface IGameBoard {
int Width { get; }
int Height { get; }
Gem[,] GemsGrid { get; }
Gem GetGemAt(Vector2Int pos);
void SetGemAt(Vector2Int pos, Gem gameObject);
}
}