12 lines
288 B
C#
12 lines
288 B
C#
using Services;
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using UnityEngine;
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namespace Models.Interfaces {
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public interface IGameBoard {
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int Width { get; }
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int Height { get; }
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Gem[,] GemsGrid { get; }
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Gem GetGemAt(Vector2Int pos);
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void SetGemAt(Vector2Int pos, Gem gameObject);
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}
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} |