64 lines
2.2 KiB
C#
64 lines
2.2 KiB
C#
using System.Collections.Generic;
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using Enums;
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using Services.Interfaces;
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using Structs;
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using UnityEngine;
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using Utils;
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using Views;
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using Object = UnityEngine.Object;
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namespace Services {
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public class ObjectPoolService:IObjectPool<GemView> {
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private readonly GemTypeValues[] gemValues;
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private readonly Transform parent;
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private readonly Dictionary<GemType, Stack<GemView>> gemTypeToPools = new Dictionary<GemType, Stack<GemView>>();
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public ObjectPoolService(GemTypeValues[] gemValues, Transform parent) {
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this.gemValues = gemValues;
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this.parent = parent;
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}
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public GemView Get(GemType type, Vector2Int position, float dropHeight) {
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if (!this.gemTypeToPools.ContainsKey(type)) {
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this.gemTypeToPools.Add(type, new Stack<GemView>());
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}
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GemView gemView;
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Vector2 vector2Position = new Vector2(position.x, position.y + dropHeight);
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if (this.gemTypeToPools[type].Count > 0) {
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gemView = this.gemTypeToPools[type].Pop();
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gemView.transform.localPosition = vector2Position;
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return gemView;
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}
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gemView = Object.Instantiate(GemUtils.GetGemValues(type, this.gemValues).gemPrefab, vector2Position, Quaternion.identity, this.parent);
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return gemView;
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}
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public void Release(GemView gemView) {
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if (gemView is null)
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return;
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Object.Instantiate(GemUtils.GetGemValues(gemView.Gem.Type, this.gemValues).explosionPrefab, gemView.transform.position, Quaternion.identity, this.parent);
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if (!this.gemTypeToPools.ContainsKey(gemView.Gem.Type)) {
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this.gemTypeToPools.Add(gemView.Gem.Type, new Stack<GemView>());
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}
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gemView.gameObject.SetActive(false);
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this.gemTypeToPools[gemView.Gem.Type].Push(gemView);
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gemView.Unbind();
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}
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public void Clear() {
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foreach (Stack<GemView> pool in this.gemTypeToPools.Values) {
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pool.Clear();
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}
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this.gemTypeToPools.Clear();
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}
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}
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} |