Files
match3-unity/Assets/Scripts/Presenter/AudioPresenter.cs
2025-12-17 01:46:24 +08:00

21 lines
522 B
C#

using Services.Interfaces;
using UnityEngine;
namespace Presenter {
public class AudioPresenter {
private readonly IAudioService audioService;
public AudioPresenter(IAudioService audioService) {
this.audioService = audioService;
}
public void OnMatch(AudioClip clip) {
this.audioService.PlaySound(clip);
}
public void OnBombExplosion (AudioClip clip) {
this.audioService.PlaySound(clip);
}
}
}