using Cysharp.Threading.Tasks; using Enums; using UnityEngine; using Views; namespace Services.Interfaces { public interface IGameBoardService { void Setup(); void SpawnGem(Vector2Int position, GemView gemPrefab, GemType gemType); void SetGem(Vector2Int position, Gem gem); Gem GetGem(Vector2Int position); void DestroyMatches(); UniTask MoveGemsDown(); UniTask FillBoard(); void RefillBoard(); void CheckMisplacedGems(); void DestroyMatchedGems(Vector2Int position); } }