Detonate Vertical and Horizontal Matches
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@@ -225,6 +225,9 @@ namespace Services {
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initialBombs,
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initialBombs,
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DestroyAtAsync,
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DestroyAtAsync,
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this.gameBoard);
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this.gameBoard);
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foreach (Vector2Int p in matchPositions.Distinct())
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await DestroyAtAsync(p);
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await UniTask.Delay(600);
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await UniTask.Delay(600);
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