Adjust Bomb Color
This commit is contained in:
@@ -8,15 +8,26 @@ using Views;
|
||||
namespace ScriptableObjects {
|
||||
[CreateAssetMenu(fileName = "GameVariables", menuName = "Game Variables")]
|
||||
public class GameVariables : ScriptableObject {
|
||||
[Header("Prefabs")]
|
||||
public GameObject bgTilePrefabs;
|
||||
public GemTypeValues[] gemsPrefabs;
|
||||
public float bombDelay = 0.1f;
|
||||
public float bombSelfDelay = 0.05f;
|
||||
public int bombRadius = 1;
|
||||
public float dropHeight = 1;
|
||||
public float gemSpeed = 0.1f;
|
||||
public float scoreSpeed = 5;
|
||||
[Header("Board Setup")]
|
||||
public int width;
|
||||
public int height;
|
||||
|
||||
[Header("Bomb")]
|
||||
[Tooltip("How long before the gems around the bomb explode")]
|
||||
public float bombDelay = 0.1f;
|
||||
[Tooltip("How long before the bomb itself explodes")]
|
||||
public float bombSelfDelay = 0.05f;
|
||||
[Tooltip("How far the explosion reaches")]
|
||||
public int bombRadius = 1;
|
||||
|
||||
[Header("Gem and Bomb Spawn")]
|
||||
public float dropHeight = 1;
|
||||
public float gemSpeed = 0.1f;
|
||||
|
||||
[Header("Score")]
|
||||
public float scoreSpeed = 5;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user