Add Audio
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@@ -7,10 +7,16 @@ namespace ScriptableObjects {
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[Header("Prefabs")]
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public GameObject bgTilePrefabs;
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public GemTypeValues[] gemsPrefabs;
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[Header("Board Setup")]
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public int width;
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public int height;
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[Header("Audio")]
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public AudioClip matchSfx;
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public AudioClip bombExplodeSfx;
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[Header("Bomb")]
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[Tooltip("How long before the gems around the bomb explode")]
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public float bombDelay = 0.1f;
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