Fix Object Instantiating
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@@ -1,3 +1,5 @@
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using System.Collections.Generic;
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using Enums;
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using UnityEngine;
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using Views;
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@@ -14,6 +16,8 @@ namespace ScriptableObjects {
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public int dropHeight = 1;
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public float gemSpeed = 7;
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public float scoreSpeed = 5;
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public int width;
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public int height;
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[HideInInspector]
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public int rowsSize = 7;
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