Fix Object Instantiating
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34
Assets/GameVariables.asset
Normal file
34
Assets/GameVariables.asset
Normal file
@@ -0,0 +1,34 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 9f37e854902a46cb8bd927cf84ab450c, type: 3}
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m_Name: GameVariables
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m_EditorClassIdentifier:
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bgTilePrefabs: {fileID: 2914066502361773997, guid: 3f39182b81f944a4d93213431acb41c3,
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type: 3}
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bombPrefab: {fileID: 5652386976359944012, guid: aa0291e650b382941875040db9e8a232,
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type: 3}
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gemsPrefabs:
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- {fileID: 3808538059049426536, guid: 724e93e48c6cc0b4ab3d44e5ea34f2ec, type: 3}
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- {fileID: 4490600519223577409, guid: 784323496d719684cb6201b200b95864, type: 3}
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- {fileID: 745607475630438949, guid: 93bd623174244c047af9ce43cc254c32, type: 3}
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- {fileID: 6213027626580313688, guid: 473855e3d0d3c8143836b678c9a1b8b5, type: 3}
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- {fileID: 1845825807271331471, guid: 91ba2370328500d4db689dad894b1602, type: 3}
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destroyEffectPrefabs: []
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bonusAmount: 0.5
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bombChance: 2
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dropHeight: 0
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gemSpeed: 7
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scoreSpeed: 5
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width: 7
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height: 7
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rowsSize: 7
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colsSize: 7
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