Cleanup
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@@ -4,15 +4,15 @@ using UnityEngine;
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namespace Services {
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public class Gem {
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private GemType type;
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private readonly GemType type;
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private Vector2Int position;
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public GemType Type => this.type;
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public Vector2Int Position => this.position;
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private int scoreValue;
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private readonly int scoreValue;
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public int ScoreValue => this.scoreValue;
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private GemType colorType;
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private readonly GemType colorType;
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public GemType MatchColor => this.type == GemType.Bomb ? this.colorType : this.type;
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public Gem(GemType type, Vector2Int position, GemTypeValues gemValue, GemType? colorType = null) {
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