Cleanup GameBOardService
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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using Enums;
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using Structs;
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@@ -6,6 +7,7 @@ using Structs;
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namespace Services.Interfaces {
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public interface IMatchService {
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List<Gem> CurrentMatches { get; }
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UniTask<List<Vector2Int>> GetMatchPositionsAsync(List<Vector2Int> protectedPositions);
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bool MatchesAt(Vector2Int positionToCheck, GemType gemTypeToCheck);
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void FindAllMatches();
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}
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