Performance improvements
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@@ -14,7 +14,7 @@ namespace Services.Interfaces
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void SetLastSwap(Vector2Int from, Vector2Int to);
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void DetectBombSpawnFromLastSwap(List<Gem> currentMatches);
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void DetectBombSpawnFromLastSwap(HashSet<Gem> currentMatches);
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List<Vector2Int> ApplyPendingBombSpawns(Action<Vector2Int, GemType, bool> spawnGem);
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UniTask<List<Vector2Int>> GetInitialBombs(List<Vector2Int> protectedPositions, List<Vector2Int> bombCandidates);
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